링크: The Mac 'Pick a Bundle'!

참조: [할인] 맥용 앱 30개 중에 아무거나 10개를 골라 39불에 구매하세요... 'PickaBundle'


저는 paw, soulver, emulsion, typed, posterine, alternote, kiwi for gmail, downie 2, pixa, rapidweaver6를 구매

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예전에 있던 곳에서는 거의 건드릴수 없던 Cloud Computing(클라우드 컴퓨팅)관련 기술을 요즘 보고 있다.

SI업으로 파견근무를 하다보니 갑님 회사들이 회사 정보를 중요하게 여기는 것도 있고, 정보 통제를 위하여 클라우드 서비스 도입을 할수가 없다만...

지금은 서비스를 만들다 보니, 확장성 있게 저렴한 비용으로 서비스를 어떻게 제공할까 등의 고려를 하다, 클라우드 컴퓨팅 서비스에 대하여 기술 조사중이다.

아래는  2015년 5월 29일에 공개된 윤석찬님의 "AWS와 함께 확장성 높은 천만 사용자 웹 서비스 만들기" 슬라이드

AWS와 함께 확장성 높은 천만 사용자 웹 서비스 만들기


AWS Activate Seminar에서 윤석찬 AWS 테크에반젤리스트께서 발표한 "AWS와 함께 확장성 높은 천만 사용자 웹 서비스 만들기 (모바일 앱을 위한 백엔드)" 입니다




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2014년 7월 16일 수요일.
티스토리에서 안드로이드용 티스토리공식앱을 출시하였습니다.


사용해보니 나름 쓸만한듯합니다. 간단한 블로깅 용도로 쓰기에 적합하네요.
그동안 티스토리에서 안드로이드나 iOS용 앱 출시를 안해서 아쉽게 웹으로만 개발하다 이제야 안드로이드용 공식앱을 출시하는군요.

앱이 먼저 출시되었다면 Tumblr보다 사람들이 많이 쓸텐데 많이 늦게 나왔다는 생각을 하게 되더군요.

참고로 이 글은 안드로이드용 티스토리(Tistory) 공식앱에서 집으로 가는 길에 위치태구 사용하여 작성한 것입니다.

아래의 미리보기도 잘 지원되는군요.

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Top 10 Apps for Instant Messaging (Infographic)

Reference: http://m.entrepreneur.com/article/230335

상위 10개 메시징 앱

1위: WeChat[微信] (위챗 - 중국 Tencent)

2위: Whatsapp (왓츠앱) - 미국

3위: Facebook messenger (페이스북 메신저) - 미국

4위: Line (라인) - 일본

5위: Viber(바이버) - 이스라엘

6위: Snapchat (스냅챗) - 미국

7위: Kakao talk(카카오톡) - 한국

8위: Chaton(챗온) - 한국

기존의 데스크탑 및 모바일 메신저

QQ - 중국

Skype - 미국



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Umano Homepage: http://umanoapp.com


Umano라는 앱은 인터넷에 공개된 기사를 가지고 기사를 읽어주는 앱입니다. 기사들이 영어(English)로 되어 있기 때문에 영어로 된 뉴스로만 읽어줍니다.

영어를 모국어로 사용하는 사람이 아닌 사람에게는, 영어 공부, 특히 영어로 된 기사를 가지고 읽기 및 듣기를 할때에 유용한 앱입니다.

Umano라는 앱은, 일부러 책상앞에서 앉아서 영어 공부해야지 해도 잘 안되는게 많은 현실에서, 재미있는 내용을 선정하여 지루하지 않게 영어 공부를 할수 있게 구성되어 있습니다.


아래는 안드로이드용 앱 링크

Umano: News Read to You - https://play.google.com/store/apps/details?id=com.sothree.umano


iOS용 링크 (안타깝게도 한국 앱스토어에 등록이 안되어있어서 미국 앱스토어에서 다운로드 받음)

아래는 Google Play 마켓에 올라온 앱 소개입니다.

The widely acclaimed, ★★★★★ news app is now available on Android!

With Umano you will hear real people with amazing voices read interesting news articles to you.

Here are some things you can do with Umano:

★ Browse the most interesting articles from top news sources
★ Make a playlist with articles that interest you
★ Download articles to listen to offline
★ Personalize your listening experience
★ Search & Explore from a large library of content
★ See what your friends are listening to

Notes on Permissions:
- Read Sensitive Log Data - we only require this permission to better analyze app crashes so that we can make your Umano experience as smooth as possible. We do *not* store any sensitive personal data on our servers.


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조만간 윈도우폰(Windows Phone)에도 카카오톡이 된다고 합니다.

덤으로 윈도우폰에도 NHN에서 만든 라인(Line)도 된다고 합니다.


그러면 뭐해 M$사님 Nokia님 Lumia 900은 언제 한국시장에 출시한답니까? ㅠㅠ


카카오톡 안되면 스마트폰도 안된다는 사람들때문에 윈도폰을 스마트폰이 맞아 라는 말을 했었지만, 이제는 스마트폰이라고 당당히 주장할 수 있겠군요 ㅎㅎ 


제가 사용하고 있는 Nokia Lumia 710 이 제대로 활용될 날이 생기군요. ㅎㅎ

Nokia Lumia 710의 활용처를 드디어 찾은 것 같아서 기쁩니다.

ps. 이제 Windows Phone 개발을 해야하는데 이노무 귀차니즘 어쩔.

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관련글


2011/12/09 - [Mobile/Android] - Google Currents 설치 및 실행 화면 #google #android


출처

http://googlemobile.blogspot.com/2011/12/google-currents-is-hot-off-press.html

http://www.theverge.com/2011/12/8/2621404/google-currents-for-android-and-ios-offers-magazines-from-forbes-fast

http://clien.career.co.kr/cs2/bbs/board.php?bo_table=news&wr_id=1279331


Introducing Google Currents




Google Currents is a new mobile app that lets you enjoy free online magazines and other content optimized for your Android or Apple phones and tablets. Learn more at http://www.google.com/producer/currents.


구글은 매거진 형태로 뉴스를 통합해 볼 수 있는 구글 Currents를 iOS와 안드로이드용으로 출시했습니다.

기본적으로 150 개의 뉴스 출처를 제공하지만 RSS 피드나 구글+ 스트림 등도 추가할 수 있습니다. 다만 현재는 미국 계정에만 올라와있기 때문에 iOS의 경우 미국 계정이 필요하며 안드로이드의 경우에는 apk를 따로 다운받으서야 합니다.


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1. Square

2. Nuance & Swype

3. Facebook Mobile + Messenger

4. Google Wallet

5. Angry Birds

6. Pulse

7. Google+ for Android

8. Foursquare

9. Opera Mobile

10. Lookout


생각을 해보니 2011년도의 모바일 화두는 위치 기반 서비스(location services), 보안(Security), 소셜 네트워킹(Social Networking), 결재(Payment), HTML5, NFC등이 있군요. 내년엔 어떤 것들이 화두가 될지 궁금해짐.


출처:  Top 10 Mobile Products of 2011

Conclusion

App stores are reaching critical mass. Imagine anything that you could do with a mobile device and there are some developers somewhere looking in how to do it. Our 2011 list includes location services, security, social networking, payments, HTML5, NFC among other topics. The next year will be fascinating to watch these platforms grow into things that normal people would have never dreamed of creating. In December 2012 this list will have more HTML5 components and NFC will be in the hands of many more people.


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관련링크
Google IO 2011 Session 


이번에 열릴 Google IO 2011의 안드로이드 세션 목록들입니다.

구글 안드로이드팀의 주요한 관심사, 그리고 현재 모바일 시장의 흐름이 어떻게 되는지 제목을 보고 대략적으로 알수 있습니다.

이 내용들 다 소화해서 이해할지가 궁금하군요. 공부할 내용은 산더미이고, 실력은 늘어나는 것 같지도 않고.



3D Graphics on Android: Lessons learned from Google Body

May 11, 04:15PM – 05:15PM / Room 8

Nico Weber

Google originally built Google Body, a 3D application that renders the human body in incredible detail, for WebGL-capable browsers running on high-end bPCs. To bring the app to Android at a high resolution and frame rate, Nico Weber and Won Chun had a close encounter with Android's graphics stack. In this session Nico will present their findings as best practices for high-end 3D graphics using OpenGL ES 2.0 on Android. The covered topics range from getting accelerated pixels on the screen to fast resource loading, performance guidelines, texture compression, mipmapping, recommended vertex attribute formats, and shader handling. The talk also touches on related topics such as SDK vs NDK, picking, and resource loading.


Accelerated Android Rendering

May 11, 10:45AM – 11:45AM / Room 9

Romain Guy, Chet Haase

Android 3.0 introduced a new hardware accelerated 2D rendering pipeline. In this talk, you will be introduced to the overall graphics architecture of the Android platform and get acquainted with the various rendering APIs at your disposal. You will learn how to choose the one that best fits your application. This talk will also deliver tips and tricks on how to use the new hardware accelerated pipeline to its full potential.


Android + App Engine: A Developer's Dream Combination

May 10, 03:45PM – 04:45PM / Room 9

Xavier Ducrohet, Brad Abrams

This talk will introduce App Engine Tooling for Android. A complete set of Eclipse-based Java development tools for building Android applications that are backed by App Engine. With these tools developers can focus on building fantastic Android applications using common tools and techniques that span the client and server parts of the application AND make it extremely simple to deploy the server side to App Engine. This talk walks through building a fantastic cloud based android application.


Android Development Tools

May 11, 03:00PM – 04:00PM / Room 11 LIVESTREAMED

Xavier Ducrohet, Tor Norbye

This talk provides an in-depth look at the Android development tools, along with tips & tricks for getting the most out of them. From project support, to source editing and visual editors, to emulator execution and debugging and profiling, this talk will help you get more productive with Android development. The main focus is on Eclipse, but we will discuss other complementary tools as well. This is a demo-oriented talk, and our goal is to show the available features, and how they fit into the workflow.


Android Market for Developers

May 11, 10:45AM – 11:45AM / Room 11 LIVESTREAMED

Eric Chu

There are few things developers care more about than Android Market and, during the year since Google IO 2010, we have been investing huge amounts of efforts in expanding and improving it. This presentation walks through what's new, with a particular focus on where developers can take action to improve their apps' Market performance.


Android Protips: Advanced Topics for Expert Android App Developers

May 10, 11:30AM – 12:30PM / Room 11 LIVESTREAMED

Reto Meier

Writing an app is easy, but with 100k competitors you need to do better than launch and cross your fingers. I'll demonstrate how to use advanced Android techniques to take a good app and transform it into a polished product. Features advanced coding tips & tricks, design and implementation patterns, and insight into some of the lesser known API features. This is an advanced session designed to help experienced developers.


Best Practices for Accessing Google APIs on Android

May 10, 11:30AM – 12:30PM / Room 9

Yaniv Inbar

Integration with Google APIs (such as Buzz, Latitude and Translate) can enrich many Android applications. In this session, we will demonstrate how to do so easily, efficiently and securely using the Google API Client for Java. We’ll walk you through how to authenticate for the APIs using AccountManager, how to reduce the client library size and several other Android-specific optimizations.


Bringing C and C++ Games to Android

May 11, 03:00PM – 04:00PM / Room 8

Ian Ni-Lewis and Dan Galpin

Want to make great Android games, but you're not a Java programmer? This talk is for you. Android supports a toolchain for building applications in C/C++. In December 2010 it got a makeover specifically aimed at making life better for game developers. This presentation gives an introduction to Android programming in C/C++, covers what's new and improved since last year, and shows best practices for building and debugging games with the NDK.


Building Aggressively Compatible Android Games

May 11, 10:45AM – 11:45AM / Room 8

Chris Pruett

There are a lot of Android phones out there, but by abiding to a few key rules it is possible to develop a single binary that runs on all of them. This session will explain how to approach device diversity and build aggressively compatible Android games.


Building Android Apps for Google TV

May 11, 01:45PM – 02:45PM / Room 11 LIVESTREAMED

Jason Bayer, Christian Kurzke

Learn how to create new apps or enhance existing Android apps for Google TV. Session includes an overview of the platform, best practices, demos, and discussion about the fantastic opportunities Google TV creates for developers.


Designing and Implementing Android UIs for Phones and Tablets

May 11, 12:30PM – 01:30PM / Room 11 LIVESTREAMED

Roman Nurik, Adam Powell, Richard Fulcher, Christian Robertson, Matias Duarte

There are a large number of Android tablet devices starting to ship. This session discusses the new APIs and tools available to developers for use in constructing apps that work well on them, and provides guidance on creating good user experience for users of these devices.


Don’t just build a mobile app. Build a business.

May 10, 01:15PM – 02:15PM / Room 11 LIVESTREAMED

Wayne Pan

Learn how to build a business on mobile apps so you can quit your day job. Walk away with an understanding of app business basics and how to use house ads for app promotion, mediation to optimize in-app advertising revenues and analytics to measure real ROI.


Evading Pirates and Stopping Vampires using License Verification Library, In-App Billing, and App Engine

May 11, 01:45PM – 02:45PM / Room 8

Dan Galpin, Trevor Johns

This session talks about best practices for using the License Verification Library and In-App Purchases on Android Market. It also explains how to integrate a server-side component for license validation and content delivery, describing the reference implementation that we built using App Engine.


Fireside Chat with the Android Team

May 10, 02:30PM – 03:30PM / Room 11 LIVESTREAMED

Dan Bornstein, Debajit Ghosh, Dave Sparks, Xavier Ducrohet, Jeff Hamilton, Andy Stadler, Dan Morrill, Dianne Hackborn, Rebecca Schultz Zavin, Chris Di Bona, Ficus Kirkpatrick

Join us for an informal developer-oriented discussion of what's been going on in the world of Android.


Honeycomb Highlights

May 10, 10:15AM – 11:15AM / Room 11 LIVESTREAMED

Romain Guy, Chet Haase

Android's "Honeycomb" release includes a large number of new features, capabilities, and APIs to access them. This session gives a high-level view of everything that's new, with special focus on how this affects developers' lives and what they should be paying attention to.


How to NFC

May 10, 03:45PM – 04:45PM / Room 11 LIVESTREAMED

Nick Pelly, Jeff Hamilton

Gingerbread brings a comprehensive NFC reader/writer API, and some modest but surprisingly powerful P2P support. Come hear why you should care about NFC technology, what kinds of applications are possible right now, and best practices for deployment.


HTML5 versus Android: Apps or Web for Mobile Development?

May 11, 03:00PM – 04:00PM / Room 9

Reto Meier, Michael Mahemoff

Native apps or mobile web? It's often a hard choice when deciding where to invest your mobile development resources. While the mobile web continues to grow, native apps and App Stores are incredibly popular. We will present both perspectives in an app development smackdown.


Leveraging Android Accessibility APIs To Create An Accessible Experience

May 10, 10:15AM – 11:15AM / Room 9

Charles Chen, T.V. Raman, Tim Credo

The Android framework includes a set of easy-to-use APIs that enables the creation of third-party accessibility services such as screenreaders for the blind. In this talk, we'll give an overview of the Accessibility API, describe some of the most widely used services, and explain how to fully unlock the accessibility potential of the Android platform.


Memory management for Android Apps

May 11, 04:15PM – 05:15PM / Room 9

Patrick Dubroy

Android apps have more memory available to them than ever before, but are you sure you're using it wisely? This talk will cover the memory management changes in Gingerbread and Honeycomb (concurrent GC, heap-allocated bitmaps, "largeHeap" option) and explore tools and techniques for profiling the memory usage of Android apps.


Optimizing Android Apps with Google Analytics

May 11, 12:30PM – 01:30PM / Room 9

Nick Mihailovski, Philip Mui, Jim Cotugno

Thousands of apps have taken advantage of Google Analytics' native Android tracking capabilities to improve the adoption and usability of Andriod Apps. This session covers best practices for tracking apps on mobile, TV and other devices. We'll also show you how to gain actionable insights from new tracking and reporting capabilities.


Taking Android to Work

May 11, 04:15PM – 05:15PM / Room 11 LIVESTREAMED

Fred Chung, Andy Stadler, Gabe Cohen

More and more people are bringing Android devices into enterprise environments. This talk will cover general enterprise adoption considerations and related Android features. We will also provide an overview of security issues, managed internal app development, corporate app directories, and an in-depth look at a sample implementation of device management policies.

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설치오류

Unknown reason - 18

위의 같이 앱이 설치 안되는 문제는 어플을 내부에서 설치하지 않고 App2sd로 외부 메모리로 설치할때 가끔 발생된다고 합니다.

해결방법은 su 로 root권한을 얻은 후 아래와 같이 파일을 삭제하면 된다.


rm /mnt/secure/asec/smdl2tmp1.asec


위의 파일을 삭제하니 다시 정상적으로 앱이 설치 되더군요. 커스텀롬에 App2sd를 넣은 거라 가끔식 앱 설치가 안될수도 있군요.

저는 Busybox를 설치하였기 때문에 남들과 다르게 보일겁니다.

sh-3.2# rm /mnt/secure/asec/smdl2tmp1.asec

rm /mnt/secure/asec/smdl2tmp1.asec

sh-3.2#


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